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6. Kaleidoscopes, Hubcaps, and Mirrors - CMS Goals |
Understanding important
properties of symmetry.
Recognize and describe
symmetries of figures.
Use tools to examine symmetries
and transformations.
Create figures with specified
symmetries
Identify basic design elements
that can be used to replicate a given design.
Perform symmetry
transformations of figures, including reflections, translations, and rotations.
Give precise mathematical
directions for performing reflections, rotations, and translations.
Write coordinate rules for
specifying the image of a general point (x,y) under particular transformations.
Combine transformations and
find a single transformation that will produce the same result.
Find the symmetries of
geometric figures and make tables showing the results of combining symmetry
transformations.
Learn to appreciate the power
of transformational geometry to describe motions, patterns and designs in the
real world.
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1. 3 Types of Sym 1.1 Reflection Symmetry 1.2 Rotational
Symmetry 1.3 Sym
in Kaleidoscope Des 1.4 Translational Symmetry |
To explore reflectional, rotational, and translational symmetry informally. To explore the use of tools, such as tracing paper, to analyze designs to determine their symmetries. To design shapes that have specified symmetries. To identify basic design elements that can be used to replicate a design |
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2. Symmetry
Transformations 2.1 Describing Line Reflections 2.2 Describing
Translations 2.3 Describing
Rotations 2.4 Combining Translations
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To examine reflections, translations, and rotations to determine how to specify such transformational precisely. To use the properties of reflections, translations, and rotations to perform transformations. To find lines of reflections, magnitudes and directions of translations and centers and angles of rotation. To examine the results of combining reflections over two intersecting lines or two parallel lines; two translations; or two rotations to find single a transformation that with produce the same result |
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3. Transforming
Coordinates 3.1 Writing Rules for Reflections 3.2 Writing
Rules for Translations 3.3 Writing
Rules for Rotations 3.4 Relating
Symmetry to Congruence |
To write directions for drawing figures composed of line segments. To analyze the vertices of a figure under a transformation and to specify translations with coordinate rules. To recognize that a transformation of the form (x,y) Ð> (x+a, y+b) is a translation of point (x,y) a units in the x directions and b units in the y directions. To specify rotations of 90¡, 180¡, 270¡, & 360¡ with coordinate rules. To specify reflections over the x-axis, the y-axis and the line y=x To combine transformations to find single, equivalent transformations. To understand the relationship between symmetry transformations
and congruence. |
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4. Symmetry &
Algebra 4.1 Modeling Real-Life Events 4.2 Simulating Cookies 4.3 Exploring Graphs
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To determine the possible symmetry transformations for a given polygon. To construct a table showing all possible results of combining two symmetry transformations of a given polygon. To analyze such a table to determine whether (1) there is an identity element for the "and then" operations, (2) each element has an inverse for the "and then" operation, and (3) the "and then" operation is commutative. |